16.10.13

Room - Painted Background Test



The Room test has a much softer look, this is much stronger on the texture so toning it back or refining the detail could reduce the overly textured brush feel. The character and his shadow painted like this, becomes a little lost in the surroundings. I'll have to add a test render of the textured character into a painted scene to help define how soft or detailed the scene should be.

Street - Painted Background Test


First trial at painting the backgrounds over an early 3D model of the street. Basic lighting was set in the scene to help define form and lighting but it still has a strong 3D design and feel to it. Trying to aim for something a bit more textured and painted. The early design of the scene is still too straight and rigid and the sharp corners take away from the painted effects. Softening the scene lighting and also adding more detail while painting could help to add character to the scene.