4.2.14

Correcting Colours

We did it! It all came together in the end, I would like to say nicely but it came together with a lot of late nights/early mornings, days that felt way too short and a fair bit of madness but the outcome was definitely something I think the whole team is proud of. Being the first short film I have been a part of it was an experience that I will take a lot from in every aspect within film making and animation. Thankfully all the stress and work isn't a deterrent, most likely because it paid off and it is a great feeling to have accomplished something that requires such commitment and dedication to produce. Working as a group is still an new concept to me and I think overall we worked well, I assume like most group projects there are bound to be some issues, which we had and the way in which issues were dealt with was in a very professional way (as professional as students can be). One of the best things about this particular film is that we can all walk away with something personal and something shared that we're proud of, great job everyone!

Park Scene - Compositing Break Down



In this clip the break down shows our compositing method to reach our final look, one that we aim for throughout all the scenes. There was often colour correcting for the matte paintings and the models which varied from scene to scene to achieve an even feel throughout. The characters were often softened to reduce some of the overly sharp details in comparison to the matte paintings. The shadow comp/final look was developed by Juan where multiple colour shadow sequences were multiplied over one another and slightly offset to produce a smokey and fluent look. The coloured shadows were contained with the original shadow masks but each layer contained a variation of a fast blur or radial blur. The particle render of the smokey colours was created by Isaac.