23.12.13

Backplate Tests

Testing how we are going to approach the moving camera & backplate with the current animation and without textures or lighting. 


The following shot was done by creating a half cylinder that ran behind and under the characters which could then be textured with the matte painting. The matte had to be slightly altered to help counter any pin cushion distortion. The shadows can then be rendered on a separate layer without the background to help ground the characters.



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